transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	M934

//head;M934_IJg11wߕx
//head;@{FM933S334M934B
//head;@uFM934BiKskjM034BB
//head;@ۑF
//part
//xFM934@ƒ
//Z[uFNҔ
//part
//CGBB370b	//p

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100

wait	120

label	M934_01
scenetitle	"NҔ"

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

camerashake	120,1,10,10

@IO߉ہBݐpێԁB
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",0,0,100,100

layerfadeout	99,60

bgm	"bgm\bgm02.ogg",1569548

@ۊJnAڒ_nJCZ\vwՓIāB
@

@w琥ҔCsݘeВcIBLwՋߍ݊OB
@
@

@VtƗ֎qx粁Cڗ{_ŒB퐥ICCҐҋƊJccAsmB
@
@

se	"SE\w\se012.ogg"

camerashake	30,2,8,8

@ccAݔB

se	"SE\SE09_15_cha-nn.ogg",1

camerashake	30,2,8,8

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000356
uؚFؚFIf从qf从qIv

//cv;uā[ւ񂾁vƎ㌀̍]˕ٕɁB

se	"SE\SE09_14_ti-nn.ogg",2

camerashake	60,2,8,8

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000344
uIo厖ꊁ\Iv

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",404,-9,190,190
layerload	21,"chara\搶\L\.png",-80,649,81,81

wait	72

搶,S_ITA000060
uccT\HDYDCꡁv
@

@tiICVꈷBlsyǓICaVtfsBݖ{YےIԁ\ΑoEٍtiB
@
@

layerchange	21,"chara\搶\L\CC.png"

搶,S_ITA000061
u꣘{ccMYHT\v
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",0,0,100,100
layerrelease	21

wait	72

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000357
uVtΕsNIcc^o厖Iߓ[qIAߓ`I[qILl菐iIݒdꟁIv
@
@

se	"SE\SE09_15_cha-nn.ogg"

camerashake	60,2,8,8

،
uHIݔʗHs^Hv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000345
uTTIV؎eIcݔILleiߕВnꊁIv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004209
uC^IIHIߌߋIb\v
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000358
u΁IΑߋs\ߏZI씇AI؎eIf从qNIv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004210
uD疾C狎IIʋf从qꟁIDCoꠔ،ccɁv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",404,-9,190,190
layerload	21,"chara\搶\L\Wg.png",-80,649,81,81

wait	72

،
u\ccߘv
@

搶,S_ITA000062
uccccT\v

@VtɒllBR\݉ۓ㔇吺_یvcB
@

@cYssʗcc،剺rSCVt[[fZB
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
u]I嫑Rg̖vLsAˑRAosKI򋖉䑁ށIv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004211
uHꟁAˑRߘccVѕaؗ`v
@

layerchange	21,"chara\搶\L\V{.png"

搶,S_ITA000063
uccccT\v

layerchange	21,"chara\搶\L\Wg.png"

@^،吂sCVtÐ_B_FlRB
@

@@VtyyB

layerchange	21,"chara\搶\L\h.png"

搶,S_ITA000064
uyB꣘쑁ށv

layerchange	21,"chara\搶\L\΂.png"

搶,S_ITA000065
uA@K{ꔌρ\TwV㎩RxBT\v
@
@

bgm	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b370b.png",0,0,100,100
layerrelease	21

se	"SE\SE09_02_YrV.ogg"

camerashake	60,2,8,8

،
uccIӘVtIv
@

//cv;u_fBvƌB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004212
uꊔAVt@҉XA߁Iꊔ،IqIv
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//CGBB900b	//wZʂ聞

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B900b.png",0,0,100,100

wait	90

layermove	0,1800,-141,6
layerzoom	0,1800,170,170

camerashake	120,1,10,10

@llczݓHB

//cv;B

bgm	"bgm\bgm09.ogg",565301

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000359
uCVt\^DꊁISvꡁ`jCN쐥yǓIvccIv
@

//cv;B

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004213
uTTIcAcΔVtϗv
@

//cv;B

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000346
uꠁHv]IL^܁Cf从qBߓIApgqށv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"LL"

,KSM004214
uԁHI✁A✒`YꡁIꟁcc^iIbΕssGccȁv
@

@llr͍ōDIR،BōHv⋗Iِ@BCVꈷkAݓbeB
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000360
ujAj`BAꇗꊁ`IbxǉCAVIꊁ`Iv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"tt"

C,SNS000347
u؁A؁ccꣁA꣐摖ccIčTIccVcc꣈꘢lccyMccIv
@
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uDImI꣘얝㗈IvwꝁCHv
@
@

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004215
ujAspI꟔،CS͙thIʊǉII꣐摖IIv
@

،
uBIv

//part
//CGBB012b	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012b.png",0,0,100,100

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

camerashake	120,1,10,10

wait	90

@،S͙thIuߊJOlB@NQB
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000361
uꟁccIߐYށBꊁ`v
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000348
ujATccIʁAʑROBccsoccI`v
@

//part
//xFM934Am
//Z[uFNҊm
//part
//CGBB510b	//r~̊O

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b510b.png",0,0,100,100

wait	90

label	M934_02
scenetitle	"NҊm"

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

،
ucccIOʓ߈ʁIv

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

HHH,M_TOR000001
uꟁv

@ꔯV۝ZvJ@IgeBjBߕPRCBHB
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccꋍ˘qoꠁHLMHv
@

HHH,M_TOR000002
uꟁAs@vCߘccv

@ߐȔ̈טVғIjBsNIy񍎁zCXIXkB
@

@ʘVl_ʖSBߐmȍsוsI\B
@

،
u쑖ׁBvꠁHv
@

bgm	""

HHH,M_TOR000003
ucc\ccDADIv
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//CGBB012b	//󁞓d聞

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012b.png",0,0,100,100

se	"SE\07_\AĂ鑫\2`Ă.ogg"

camerashake	120,1,10,10

wait	90

@nҕЍ@COOlIbܙܒnǗ㗈B
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000362
uAccꟁ`BDAD݁``` SASꝁC؁Hv
@
@

//part
//CGBB510b	//r~̊O

se	""

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b510b.png",-256,-50,140,140
layerload	21,"chara\shinsha\m\shunjya.atlas",-80,341,75,75
layerskin	21,""
layeranimation	21,""

wait	72

layerloopmovepass	21,2,60,-80,386,60,-80,341

C,SNS000349
uꟁCAƚIVqI݉ƒnMYv
@
@

،
uIꖗL㗈AlIIv
@

layerload	20,"chara\kasumi\l\kasumi.atlas",285,425,81,81
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	21,3011

layermove	20,30,240,425
layerfadein	20,30

wait	30

wait	30

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"tt"

layerloopmovepass	20,7,78,240,470,78,240,425

,KSM004216
uIAT Acc␴^ccꟁAꟁBꟁccꟁ```bs㟃v
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012b.png",0,0,100,100
layerrelease	20
layerrelease	21

wait	90

//part
//CGBB012b	//󁞓d聞

se	"SE\08_\E\̖`sBsBqs.ogg"

@wԗԍ˕ċzB

@ԑՊXIVlnIFʕ𗧒C|ٓRI瑏ہB|s@_ʖߊBcc
@
@

//part
//CGBB510b	//r~̊O

bgm	"bgm\bgm04.ogg",408541

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b510b.png",0,0,100,100

،
uOʁCsɉߟꠁccHvBꎘikꠁHICVHv
@
@

HHH,M_TOR000004
usAߘcc@ccccccDADIv
@

//part
//CGBB521b	//r~̒끞ւƃS~R

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",0,0,100,100

se	"SE\SE01_16_.ogg"

camerashake	6,2,8,8

wait	90

@Vl嫖Rp؈؏kkBOlsRѐi@Bsnl]B
@
@

،
uccVCꋐ[qVPIꠁHv

layerload	21,"cg\item\oc\item_X}zŖhƃJmF.png",-80,-168,130,130
layerpriority	21,3011

layermove	21,30,-80,-110
layerfadein	21,30

wait	30

se	"SE\SE09_15_cha-nn.ogg"

،
u携CLčTBeCŌvHߘۑBꋍ˓I픏ꐴ^v
@
@

HHH,M_TOR000005
uꟁccI@v
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",-163,-14,150,150
layerload	19,"chara\shinjyu\m\shinjyu.atlas",-391,302,63,63
layerskin	19,""
layeranimation	19,"{"
layerload	21,"chara\shinsha\m\shunjya.atlas",-57,301,63,63
layerskin	21,""
layeranimation	21,"{"
layerpriority	21,3020

wait	72

^,SNJ000363
uT^IsAv@Dꊁ`VI꣐rNHVY߈әXHv
@
@

layerchange	21,"chara\shinsha\m\shunjya.atlas"
layeranimation	21,""

C,SNS000350
u`m营slIꠁHoHIٓIIʖIv
@

layerload	20,"chara\kasumi\l\kasumi.atlas",365,425,81,81
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	19,3018
layerpriority	21,3019

layermove	20,30,320,425
layerfadein	20,30

,KSM004217
u`Ȑ꣘염Iʝ_I_NlƙށBvŌVkדvv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"Wg"
layeraddanimation	20,"Wg2"

,KSM004218
uCVH߉助CʘوRVꠁBꋕvlݚLGH{㤊JʓIBDsDHv
@
@

bgm	""

se	"SE\SE09_03_rVbI.ogg"

camerashake	6,2,8,8

،
u얔s{IlIʘRIbꟁIv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",0,0,100,100
layerrelease	19
layerrelease	20
layerrelease	21

wait	54

@VlIFCE[ݔԓIXqB_CʖʑaPIVҁB
@
@

bgm	"bgm\bgm03.ogg",262580

V,M_TOR000006
uccΜBVى燉Icceʌȁv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000364
uVHˁAˑRV|樉싓NIv@ꉺccv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000351
uAAAIlƐIbꡌʒr肓ꔼccv
@

،
uꟁB꣘틋Ó_IꟐ^ICYj~I✒`ϐOv
@

V,M_TOR000007
uccȌpꝁHVcEݓ粉@qIŗv
@

،
uꟍDIBߐщŊŎv
@

//part
//CGBB523b	//r~̒끞AGƉƋ

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\oc\B523b.png",0,0,100,100

se	"SE\SE01_15_~鉹.ogg"

camerashake	30,2,8,8

wait	90

@@IŐ[BVlllFpOB
@

@ݑ͐ϔ@RIe麒ꕔCVlDdoؔBߔqݗ݁CŏAvUˁB
@

V,M_TOR000008
uccABAVVݔXIBjccݑΕsZꟁv
@
@

،
ucc\ŊJhhsHv

V,M_TOR000009
uꟁIgsccIv

@vVlI~C،cvJؔB

layerload	21,"cg\item\oc\item_ߕ.png",0,10,120,120
layerpriority	21,3019

se	"SE\00_\܁E\i{[u.ogg"

layermove	21,30,0,-45
layerfadein	21,30

camerashake	6,2,8,8

wait	30

//part
//CGDACeuߕv
//cg:ACeuߕv
//cg:@ؔɓA̋BWJĂB
//cg:@͂ƂĕHAgȂKтĂB
//cg:@`̎Yt܂B

@e{ЋBS`eٓIЁCaO瑔B
@
@

se	"SE\SE09_14_ti-nn.ogg"

،
uIccԊ߈әXꟁHv
@

V,M_TOR000010
uccBTwxv
@
@

،
uccHv

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000365
uꟁImmIA᳖[qnIߎFꠁHv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

C,SNS000352
uTB嫑RݕssCAߐҗLnۗKccv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"h"
faceaddanimation	"h2"

,KSM004219
ujIA߈әXԙpHDIˑRO㗈ꊁIv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM004220
uVVI߈әX̐ԓIށHꋈԐEqHbVꋓꐥԓIHv
@
@

V,M_TOR000011
uccDꠁB@sBԗCSRꠁccs߁CߘccݔX݁v
@
@

bgm	""

،
u琥Bꎘ슷nꠁccv
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	120

//part
//CGBB720g	//iX_

se	"SE\00_\mbJ[EĂї\hAx.ogg"

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B720g.png",0,0,100,100

wait	120

bgm	"bgm\bgm17.ogg",115544

@OlA߈ڕفCoߖ◹^B
@

//Px

@ʘVl犐^E^s{nlJIHXVCIuHvB
@
@

@RVP"ʏEsI"\uvB
@
@

@odnIB[]HCݝvnB
@
@

@lōugBז啨s\VPCVdۊǉB
@

@NmsociCƗlAژAiccVloI֐ʌρB
@
@

//PxA

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B720g.png",-52,-40,130,130
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

wait	72

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004221
uj\ ꋉƗloYccHv
@

V,M_TOR000012
uBBƒIvcc{݌iꖱIccˑRϗlICJnݎ𐬐v
@
@

V,M_TOR000013
uOٌ铎𖗓s_gIXC@ꏡsݘbBŋߍX唒VArsv
@
@

V,M_TOR000014
uLƏAkCe͔|Iڔǐlccō@ݎȏ㓮Nqv
@
@

V,M_TOR000015
uKvyΕCƗ駖|V\sCXANCƎYCDsJccv
@
@

V,M_TOR000016
uˑzNBwꟙށCsA߈әXV@IxBꎞcꎞSS⁏Accv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000366
uj\I^LَꟁIv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

C,SNS000353
uYs\IꠁHv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

@ssv_start

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uccccIIv

se	"SE\11_SF\e|[gE[v\e|[g`VCBBbBbBb.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B720g.png",0,0,100,100
seteffectlayer	18
effect	"parts\effects\l-1(L).ogv",0,0,200,200
layermode	18,2
layerload	21,"cg\item\oc\item_ߕ.png",0,0,120,120
layerpriority	18,3012
layerpriority	21,3011

wait	90

//part
//CGDACeuߕv

@،ݎ쒆GNޗÐ_]B

@uFvB^ݔƒOތ^IB
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18
layerrelease	21

wait	90

@ssg_end

@NޗCm⓹cc

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B720g.png",-52,-40,130,130
layerload	21,"cg\item\oc\item_ߕ.png",0,0,120,120
layerpriority	21,3011

wait	90

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021
layerpriority	21,3022

،
uccݓIodC̐YI[YHv
@

V,M_TOR000017
uB{ƓodCAdqXRُpɁccr`o߁wqVnxIv
@
@

،
uqVnccv

V,M_TOR000018
u@B٘_ZilCݎ駏o[B\͙t˓sZyICҔߌ׉ƏcΔv
@
@

V,M_TOR000019
udqf@CA[YsoB唇ˏIrdBǎЏI֐Hv
@
@

،
u]H琥ړIꠁHv

V,M_TOR000020
uBߕI]SsŗޓہBҐ󌚒}@CqnEoI\֐v
@
@

،
uTCMISccs΁CB\wݏʁx߁v
@
@

،
uꋎEE߉nCꉺΔ\塏oB߈әXv
@

se	"SE\SE09_14_ti-nn.ogg"

V,M_TOR000021
ujHIꋁccꋜmIHv
@

@VlڎʝِlFBŗnIUtsÒB
@

V,M_TOR000022
uBccBߌoEoBŒn[@CAݓߊԘaccEolBҋxv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000367
ujInl ߁AߍNꝁHv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

C,SNS000354
uxccYsElāH@闹Hv
@

V,M_TOR000023
u\NOLːlHccsȐ߉ƓIjlB߉ƐlveCō@\sVv
@
@

،
uTcc߉ƒjlYHv
@

V,M_TOR000024
uTB˔@DISꡁBݔNylIߘDVccAΘVkwqIjlB@ˑRAvHeccv
@
@

V,M_TOR000025
uč@߉ƐlsmA铦BvZPꠁCAZ^񎖁C瑁AߗǑiccv
@
@

،
u@ccŗ߈ʉƖ\jwҖvxꟁv
@
@

se	"SE\00_\[Eo\vߑ`߂P.ogg"

camerashake	6,2,8,8

@vvB،升ؔ᳎qB

،
uΗCꋍ˒񓞌ߐl݈ӓIꠁHwLːlƐ募򔇗ޓxv
@
@

V,M_TOR000026
uꟁCIIBA݁w󑐒IIƁxBVgߓNwYIC˝QߗIv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004222
ujꟁccꋐߗHߓ[qLꟁccv
@

V,M_TOR000027
uTBݑTL䔇V؏ꉍsBsߍݍsҎZLCcř߉A\ⓞccv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
u̐L@Hꋐڍ׍v
@

V,M_TOR000028
uvccv

@VxxᒅBLl؏sOcc
@

@AʘVқߑRrSBAd@CɊɓo^F
@

V,M_TOR000029
u˘Vgׁ̑wxC񓯔yCƉtBVlƍNߋ\Lv
@
@

V,M_TOR000030
u嫈N簓vLL͌ЁCAtNmwߔԘbccv
@
@

V,M_TOR000031
uwqVC֜PuxBw󑐒IƁxBw@y@zxBccVgL^؁v
@
@

V,M_TOR000032
uғLw얂txVݍcc毗퐥ِlZIrp@v
@
@

V,M_TOR000033
u̎msÁCIҐccʌȁv
@

@V[[ቺCĖvLNBNsZnTB
@

@،llʖʑCB

،
ucc䖾C搶BVAꠁv
@

se	"SE\00_\uE|\̗Ƃ`u`b^^^c.ogg"

layermove	21,30,0,55,3
layerfadeout	21,30

camerashake	30,2,8,8

،
uꟁBsucvGBcBIv
@
@

se	"SE\SE09_15_cha-nn.ogg"

layerfadeout	21,60
camerashake	30,2,8,8

V,M_TOR000034
uɁHAꝁccH嫑RZCAcc関Ɩ瑾v
@
@

//cv;ɂ⓯A_CB

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000368
uIꊁʝrꟁIڐlIv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM004223
u꣘ssMَIꝁHߗLYDICqHv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000369
ubAbꊁʋqꊁ`v
@

//cv;ɂ⓯A_CB

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000355
uA`vI嫑RsM٘bCAAHƔp@X|ꠁHkꊁ`v
@
@

،
uRsMC揬qLYD݈ӓIBߓ麉꘢q\BꠁCHv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000356
ubAbꊁ` sߕʋDꝁ`v
@

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B720g.png",0,0,100,100
layerrelease	11

wait	90

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uDIߏA藹IhꋗC搶v
@

،
uꟁBҐƊnB嫑R씇粉Ys哮nCA^IȖhv
@
@

//Px

@ABߌcSX剅OIuvC،哙l蒆B
@

bgm	""

@VĎOfZӁCnZwJB嫑R@TsėnCAnƊݗ،唇B
@
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

//part
//CGBB521b	//r~̒끞ւƃS~R

bgm	"bgm\bgm13.ogg",342556

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b521b.png",0,0,100,100
layerload	27,"parts\mask\sdw_0001w.png"

layerfadeout	99,60

@I̗֊fQNBNOI֊fJnUeB
@

@׎~IfCVIu@ڝvCwu@{gi[TvIӎvB
@
@

@VC@ڝށu쐫ivIfʓI݁BV^Ubs_CVI؏Ԋm@`B
@
@

bgm	""

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	27

layerfadeout	99,60

wait	90

//PxA
//part
//xFM934Bk
//Z[uFvsCVВ
//part
//CGBB620b	//CV恞

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",11,33,130,130

wait	120

label	M934_03
scenetitle	"vsCVВ"

bgm	"bgm\bgm19.ogg",635376

@BllnsnCVB@l߁BВ݌iCIOIVw᳔ѓB
@
@

@ȒP@CВp͓__B

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",199,215,240,240
layerload	21,"chara\CVВ\M\ʏ.png",0,735
layerpriority	21,3022

wait	54

CVВ,S_ABC000124
u@BMMꟁBAʗv
@

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000125
u䔇A樐l􍐎vvBvn獪{sݖVԗ`Iߍ\v
@
@

،
uccccߘv

@u݁vB@uVԗ`Iߍ\vB@،΍[Ms^B
@
@

@Ȕ،{zj~ВBpJ߉nsmYВ[BsCY\umsDIvB
@
@

،
uvIӎvccВߌo\߉nHv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000126
uTB嫑RїptCAߌotv

،
uꟁccAߌotv

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000127
usC@Bs葱CYύXvNBݔxtICMIŸׁwaxv
@
@

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000128
ucߘIHnBD؍ڌ}ƊEv
@

se	"SE\SE09_13_ti-nn2.ogg"

،
u\\@ꋗvnߘHHv
@

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000129
uvB^nCs@wxxBRڒʒm^{ЗL֗IBsߙ꣕񍐓IeClI`뗹v
@
@

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000130
uŗ|ȒPBhBZrv
@

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uccCВI߉cbIv
@

،
uߓqqsIK{ێˍsccIv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004224
uA،ccv
@

layerchange	21,"chara\CVВ\M\Lg.png"

CVВ,S_ABC000131
uIcckNC꣔bYӎvHv
@

،
uߒn{wnxB嫑Rꋉ\sMCAw^i댯xꟁv
@

،
uȉːCvΓߓqo\wΉ厖xBAIz@v
@
@

layerchange	21,"chara\CVВ\M\Lb.png"

CVВ,S_ABC000132
uːꡁHv

se	"SE\SE09_15_cha-nn.ogg"

،
uo\Iv
@

//cv;u،vƌ|܂B

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004225
u؁A،ccIv

layerchange	21,"chara\CVВ\M\V{.png"

CVВ,S_ABC000133
uIccv

@CVВ}ዾCsIڌh،B

layerchange	21,"chara\CVВ\M\.png"

CVВ,S_ABC000134
udoB٘_ȓICҐlIBAkN\꣔sߐwӎvzxv
@
@

،
ucc~YHv

se	"SE\SE09_12_zuba.ogg"

layerload	21,"chara\CVВ\M\tX.png",0,735
layerpriority	21,3022

CVВ,S_ABC000135
uo\Iv
@

@В^،I݋󒆌qBaoEوdkcB
@

//cv;ŁB

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000370
u<font size=-1>YWJށ</font>v

//dir;y@zAtHgB

//cv;ŁB

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000357
u<font size=-1>^EsI؎eˑꠁ``</font>v

//dir;y@zAtHgB

،
uccB䗿ꋉBAbs\ԁyWsEInzAӗv
@
@

//cv;ŁB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004226
u<font size=-1>؁A،ށ`I꣓|߉v`</font>v

//dir;y@zAtHgB

،
u<font size=-1>ʊǉB樉BsssH</font>v

//dir;y@zAtHgB

@p_Ӊʝ@C،㗹ˁB

//part
//CGBB000a	//N~

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

،
uccccv

//Px

،n
K{BCVВB
@

،n
szǊՎBAߘq^IזBoAsyB
@
@

//part
//CGBB532f	//r~̋ZᏋCd

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\oc\b531f.png",0,0,100,100
seteffectlayer	18
effect	"parts\effects\l-1(L).ogv",0,0,200,200
layermode	18,2
layerload	27,"parts\mask\sdw_0001w.png"
layerpriority	18,3012

wait	90

،n
LCߓq{uڏWqI麏vB
@
@

//part
//CGBB542f	//r~̈ߗޑqɁᏋCd

،n
Îs^B{\N\rSN͐ϓIqCߐB
@
@

،n
eᏊBoˊœ^^BpU݊ዅw@IEB
@
@

،n
sj~CCVВӌǍsBAʗꇕsIlB
@

//part
//CGBB552f	//r~̐yԁᏋCd

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\oc\b551f.png",0,0,100,100

،n
樏d^BJi@CؔୁBs@Bcc
@

se	"SE\SE09_14_ti-nn.ogg"

،n
R@ꡁHߍ͐ϔ@RIuqVv@ccH
@

،n
Aٌ铎𖗏A_gIs\ϐ@Ɩ\jccގז߈әXݓ߉nՒnsB^ICxsZŏ駁B
@
@

//part
//CGBB562f	//r~̕d{ᏋCd

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\oc\b561f.png",0,0,100,100

،n
R@ꡁBВҁutvj@Ő[cc₏oYSH
@

،n
ȁBj~sBꟁB^BZʎВB
@

//PxA
//part
//CGBB620b	//CV恞

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",-20,11,110,110
layerrelease	18
layerrelease	27

wait	90

،
uccꟙށB痹BВC\_ꝁHv
@

،n
GNޗBpǎВISvB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",199,215,240,240
layerload	21,"chara\CVВ\M\tX.png",0,735
layerpriority	21,3022

wait	54

CVВ,S_ABC000136
uIcc\Cz_DꟁB꣏qŎZCV_ꠁv
@
@

،
uBꋐ΁BѓqݔΎݕ]v
@

،
uoĔ鉺C^駏oyVIqzv
@

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000137
uyB꣒ԁv
@

se	"SE\00_\uE|\̂u 4.ogg"

camerashake	6,2,8,8

،n
CVВ@CvJOVw᳔ѓI᳁B

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000138
uOccsChqш׎~v
@

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b620b.png",-20,11,110,110
layerrelease	21

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uI튴ӁIv

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"Wg"

^,SNJ000371
uAv؏݁ ZYWJꊁv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000358
uAZf从q yykI܁`Hv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004227
uccTBAꠁB`ccDꝁv
@
@

،n
IӚccDCݔ\́Bpڗ͓ǎВISvB粓粐B
@
@

،n
{zJ[S燘_͎IBAҐPBL퍪{vcՉߔʎВB
@
@

،n
vIDB粊ώ@В粐YbCu׉ܘHvB嫑RㅉHCAʝّIB
@
@

،n
ZƋKB䔇피ݎqSvDВC^IB嫑Rsm\tccI
@
@

@ssg_start

@ssg_selinit
ssg_sel(1)=1
ssg_sel(2)=1
ssg_sel(3)=1
ssg_sel(4)=1
ssg_sel(5)=1
ssg_sel(6)=1
ssg_sel(7)=1
ssg_sel(9)=1
ssg_sel(10)=1
ssg_sel(12)=1

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",170,184,220,220
layerload	21,"chara\CVВ\M\΂.png",-10,618,83,83
layerpriority	21,3022

wait	54

label	M934_04

if ssg_sel(0)=0 then addSSGSelect 0,"̉Ƃ̗̒lq"
if ssg_sel(1)=0 then addSSGSelect 1,"\nrrĂ܂H"
if ssg_sel(2)=0 then addSSGSelect 2,"ł\nقłI"
if ssg_sel(3)=0 then addSSGSelect 3,"ubN"
if ssg_sel(4)=0 then addSSGSelect 4,"ubN"
if ssg_sel(5)=0 then addSSGSelect 5,"OubN"
if ssg_sel(6)=0 then addSSGSelect 6,"lubN"
if ssg_sel(7)=0 then addSSGSelect 7,"d̖{"
if ssg_sel(8)=0 then addSSGSelect 8,"̃S~R"
if ssg_sel(9)=0 then addSSGSelect 9,"̒r"
if ssg_sel(10)=0 then addSSGSelect 10,"D̓\nX[cP[X"
if ssg_sel(11)=0 then addSSGSelect 11,"Ō̏Zl"
if ssg_sel(12)=0 and M922_end2=1 then addSSGSelect 12,"ԁEdԁE"
getButton	sel

ssg_sel(sel)=1

if sel=0 then ssg_sel(1)=0
if sel=1 then ssg_sel(2)=0
if sel=2 then ssg_sel(3)=0
if sel=2 then ssg_sel(4)=0
if sel=2 then ssg_sel(5)=0
if sel=2 then ssg_sel(6)=0
if sel=6 then ssg_sel(7)=0
if sel=8 then ssg_sel(9)=0
if sel=8 then ssg_sel(10)=0

if sel=11 then ssg_sel(12)=0

if sel=0 {
goto	M934_05
}
if sel=1 {
goto	M934_06
}
if sel=2 {
goto	M934_07
}
if sel=3 {
goto	M934_08
}
if sel=4 {
goto	M934_09
}
if sel=5 {
goto	M934_10
}
if sel=6 {
goto	M934_11
}
if sel=7 {
goto	M934_12
}
if sel=8 {
goto	M934_13
}
if sel=9 {
goto	M934_14
}
if sel=10 {
goto	M934_15
}
if sel=11 {
goto	M934_16
}
if sel=12 {
goto	M934_17
}
goto	M934_18
//part
//com;RFI̍\B
//com;@@@-1@G-1@EủƂ̗̒lqv
//com;@@@-1@G-1@EuărrĂ܂Hv
//com;@@@-1@G-1@@EułĂقłIv
//com;@@@-1@G-1@@@EuubNv
//com;@@@-1@G-1@@@EuubNv
//com;@@@-1@G-1@@@EuOubNv
//com;@@@-1@G-1@@@EulubNv
//com;@@@-1@G-1@@@@Eud̖{v
//com;@@@-1@G-1@EũS~Rv
//com;@@@-1@G-1@Eu̒rv
//com;@@@-1@G-1@EuD̓X[cP[Xv
//com;@@@-1@G-1@EuŌ̏Zlv
//com;@@@-1@G-1@EuԁEdԁEԁv@eɂ͏B
//com;RFU[gB
//com;@@@CVВɂ͂قƂǃ_[Wt܂B
//com;@@@igo99ɑ΂āAǂ̑Ił-1j
//com;@@@Ȃ̂Ŕ،͕Ksk邱ƂɂȂ܂B
//com;@@@،̂go10ɐݒ肵Ă܂Aꂾ
//com;@@@u{v܂B
//com;@@@vCoXĒ肢܂B
//ViX^WAog#11
//e#11oủƂ̗̒lqvp
//e#11oũS~Rvp
//e#11ouŌ̏Zlvp
//vZF[،go#11]10
//vZF[Вgo#11]99
//part
//xFM934Bk_Viog#11_ủƂ̗̒lqv

label	M934_05

،
uߓqIvcceᏊICҖvꋙꠁHv
@
@

//cv;EȉAVȂBI_wAB
//cv;@XJǂ̎ВVHׂĂƂA
//cv;@΂킹n[h{ChɌʂłB
//cv;@OɉĂ܂悤B

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000139
uTC΁BYsvߌBsvӋ`IBꠚcꠚcv
@
@

،
um@Bꋍ˖甇ꡁCВBA]ꋔ\߉\֘ߓ[qIvv
@

@aura_blueperple

،
uߓqlB\v
@

layerchange	21,"chara\CVВ\M\ʏ.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000140
usKҏqBQԁBvz\
@

،n
В|sqnŒfICzznTXB
@

،n
엢Iuv񎚁Busl]CvIӔOBscc^ӔOCXuٙrvBъҕˌuC^NvIOB
@
@

goto	M934_04
//e#11ouărrĂ܂Hvp
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uărrĂ܂Hv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_06

،
uccВBꋊYsyzꠁHv
@

layerchange	21,"chara\CVВ\M\jw.png"

CVВ,S_ABC000141
u䇁H꣐HΏY䇁Hv
@

،
uRߍqꊁBꋐS䇁Cˌ̈ӕs߉BDڔhHԔcꠁHv
@
@

،
uВCꋊYs^ՎZIꠁHv

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"V{"

^,SNJ000372
ujccBށ` ؐ^Vsnsꡁv
@

@aura_blueperple

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"V{"

C,SNS000359
uΕsbށ`v

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000142
uccŗCkNz̈ӌ{B꣓K~B퐥Qԁv
@
@

،n
œIIuvB|ُʗ]nIuvBȒpwbݙCSI踑B
@

goto	M934_04
//e#11oułĂقłIvp
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_ułĂقłIv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_07

،
uAZvIdvꋙ߉Iv
@

،
uߓq핪lIpsǖ樐lѓI߈әXBꠁCHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"V{"

,KSM004228
u\ATTBICВKIvʖ[qIbCsQQIꊁBߖ[qȒsbꟁv
@
@

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000143
ucc򊩊eʁBZIҎKBJѓ__lmCA@K{Ȏːv
@
@

،n
Вg㕂IuPrvBw\ŗISsiꟁB
@

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000144
uAٖWB꣕˒񓞑@lBeڏCsSBqB҉ߊĘDv
@
@

،
uIssIv

//e#11ouubNvp
//e#11ouubNvp
//e#11ouOubNvp
//e#11oulubNvp

،n
˔jŊJBsCYΕ{qIBВݛΉI񍐓eYCŕs✐ٓI뗹B
@
@

،n
s߁CADBV}ߍ@Iُ퐫B
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uubNv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_08

،
uqLֈꏈoBxˍ@Vޓs݁Bi又Ҏclސ瑁v
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004229
uvꡁIꈏ㕂l_IΞΕĕܒuЌГIInʒڏADynꟁIv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"Wg"

^,SNJ000373
uꟁHHH꣓|vHĐꟁ\v
@

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000145
usߗLʕB\Zˑ֐v
@

،
uIBvLC\mFgꏓIiBB\mICAߒSsEϓIv
@
@

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000146
uZҖ{g|H瑉qHw٘_xv
@

،
uIBOOsQsHeBvLCOvLCꖗsvLB٘_lҐ́v
@
@

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000147
uIBߕ֍Dv

،
uccO֘瑁BcLsΙIccv
@

layerchange	21,"chara\CVВ\M\.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000148
usKB@񍐉ȏȗBQԁv
@

@aura_white

،
uccccv

،n
ВᒆouߏvIWӁBA鼒n᳘{͔cEi➗Bpݔ㎀ցCmuQԁvB
@
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uubNv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_09

،
u[Bߗiۑ𒣁BDIߕꊝkBJCҗLߟCꊁAl̖͌^ꊁv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"VNVN"

,KSM004230
uTTBJn҈ȈאߓXIqꡁB୏ҝkڐlIʋꊁANYIv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000374
u୏kHYS|vIv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"tX"

C,SNS000360
u꣑𒣗ꠁIĐߕꟁHv
@

layerchange	21,"chara\CVВ\M\.png"

CVВ,S_ABC000149
uߕccIB|\Lv
@

،n
Вg㕂ouĎvILBŗ˓I񍐔Fׁul֒vB
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000375
uH׏YށCyyHv

layerchange	21,"chara\CVВ\M\.png"

CVВ,S_ABC000150
uڎ蔇ޖ铦I[YCߕ׍@I΍B'Oz'OqQIOLҁCӊOnꟁv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"CC"

C,SNS000361
uߓAEꟁIs΁CʓꟁIi񋎕ssꝁHv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000151
uRv˖@m'LߋA{iL'BAꢘ쑽ߕsi\L펷ߕI{Sv
@
@

layerchange	21,"chara\CVВ\M\΂.png"

CVВ,S_ABC000152
uӒBLC]OcߕPƕۑv
@

//cv;񂾂񏬐ɁB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004231
uꟁ@ߘccoYsLlccAL\ccTv
@
@

،n
ВIꔓIԓxBa^zIC{vߐicc
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uOubNv

label	M934_10

،
uO搥ГDynʁBkdC୕ǓVԔsIv
@

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000153
uV[qL\BȁHv
@

،
uBDnLBϒ쐅C͔nUFcc͏Zv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004232
uΑ΁IZnUFc͓CڐlvIv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"Wg"

^,SNJ000376
unUHԊ߈әXHSMsꉁv

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"Wg"

C,SNS000362
uAv`ԉ~SIzus䔇v
@

،
uccVBHlӁCߌanʎݎUwkٓÍxv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004233
uΑΑ΁I他덷_ꡁIv

@aura_green

layerchange	21,"chara\CVВ\M\tX.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000154
u@BBꏕ񍐒lFv
@

،n
Вg㕂ouvuFvIB

،n
䍏Ӎ݁uL̖`occDvbdB{z؊[ߍuvIB
@
@

،n
A|وӋ`BAZߖs퓖^ꠁBВ픽kBeᏊC䎩ȖsMB
@
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_ulubNv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_11

،
ulccv

،n
̈ӔcdVB

،
uccʑkv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM004234
uTIAAIiҐ닩uԋSꟁIvꡁv
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

^,SNJ000377
uc`HR@ꡁHꐥԊ߈әXށHv

،
ucc꣘oYHv

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"CC"

C,SNS000363
uԊ߈әXꟁIY֎q́@ȓY윃\mvv
@

،
uꟁBLAeᏊIsғȒuMv
@
@

@aura_purple

layerchange	21,"chara\CVВ\M\.png"

se	"SE\SE09_02_YrV.ogg"

camerashake	30,2,8,8

CVВ,S_ABC000155
ucckNB펎T@QԁB~ꠁv
@

،n
Вg㕂ouNvBTCXwʁu}񗝐vIBŗ˔֎qITNʁB
@
@

،
ucc]Blsv
@

،n
嫑RFccډꔁHL๘BʎВyߓ@l\AߍuŒd{vIC^ILӋ`ꝁccH
@
@

goto	M934_04
//e#11oud̖{vp
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_ud̖{v

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_12

،
u֘lBߗww͖Œdv
@

،n
䍏ӗpꔓIꟃBВgǕsoCgB퓪ouHHHvB
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000378
uꟁ`HYSH͖ŒdHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004235
uTATccא꣘sMCVO˖vB[ԓsǖccŒdv
@
@

،
uTBߍŒdn͒CȒ{୕ǎIBSsOwCL{Sꠁv
@
@

@aura_purple

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

C,SNS000364
uŒdOwHSY꣘염ISbNMꟁIv
@
@

layerchange	21,"chara\CVВ\M\ʏ.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000156
uccTBAٖWv

،n
ВIouvBsccXymuxMvBŒdV׎vxIB
@
@

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000157
usViꝁHv

،
usCSgpߓIB嫑RL^ICA{sWyڐIŒdCƋqɓߞ͐Rv
@
@

،
uN@hsꉁCsߊŋN܉ԔY鎮sLBLŒdҗvʁv
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000379
uG\Ivꟁccv
@

layerchange	21,"chara\CVВ\M\V{.png"

CVВ,S_ABC000158
uccccv

،n
Вg㕂IuxMvϓB

،
u΁BAvʁBTOlŒdALvʁCLʊҋD{Bv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ʏ"

C,SNS000365
u傁ccsꟁHv
@

،
usߖvʕ\ʓs홉߈ĉ߁C{v@FBY\l̈ӘMٖ@FIBv
@
@

layerchange	21,"chara\CVВ\M\Lg.png"

CVВ,S_ABC000159
uوOHv

@aura_blueperple

،
uœISBv

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000160
uBَĕBv
@

،n
{xxIuӁvWLCˑRϐuߏvBgGuvuuvICŗsbÍB
@
@

،
ucc׏YHv

layerchange	21,"chara\CVВ\M\΂.png"

CVВ,S_ABC000161
uP~햕_C{i։咣ߐpPiBv
@
@

،
uccccIv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004236
u@ŁAŒdccꟁHv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000162
uTBmŒdBv

،n
ВߌoSigLhIԗBvcŒd񎖁C^紏SsB
@

،
uccccv

،n
ߊԑMߔO\vʎВIbCs^\]{ߓqcc
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_ũS~Rv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_13

،
uߓ[qT^I麉ꠁH@͖eGv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000163
uTB񍐐ʓIBꡁHv
@

،
uocvIbC\k댯iB@cfIVޓIv
@
@

se	"SE\SE09_03_rVbI.ogg"

layerchange	21,"chara\CVВ\M\΂.png"

CVВ,S_ABC000164
uBsKĐv
@

،
u߉Iߓ[q͐ϓIsk댯cIv
@
@

layerchange	21,"chara\CVВ\M\h.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000165
usppB׉䍪{sMYwfxv
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccpMwoxHv

se	"SE\SE09_12_zuba.ogg"

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000166
uvBM^sMRrBꏔfA{iIfv
@
@

@aura_blueperple

layerchange	21,"chara\CVВ\M\΂.png"

CVВ,S_ABC000167
u׎~Bpv
@

se	"SE\00_\ʁEr\ʁ`vgbvP.ogg"

camerashake	6,2,8,8

wait	30

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"΂"

^,SNJ000380
u~ꊗꊁ ggI؁Af从qC꣘痈_SHv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

C,SNS000366
ubꟁCfVޓIbōDƘVvByQzꊁBv
@

،
uccccv

،n
vBNfiIbCВgAouv񎚁Bu|ٙߎlC׎~v\Ȓh㻁B
@
@

،n
{z麘bؓfiCďoIiBAŗssʁB٘_TCВg㕂IisuvꠁBcc
@
@

goto	M934_04
//e#11ou̒rvp
//e#11ouD̓X[cP[Xvp
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_u̒rv

label	M934_14

،
uߓq쑤LrB@rBВꋒmꝁHv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000168
uIC|smBYIrHv
@

،
u[kٓI@rB_LIrqBrsCҖ`v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM004237
uTATcʊ鄖`Accv

@aura_blueperple

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000169
usCIsBߒr\WVynHꝁHv
@

،n
ВgœIuZvvBݔՎZu{jZvBzmFnێvy؍HB
@

،
uccsKBpʏd^BY\ꎟUBsߎ͗L@؁C\LVv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000170
u؛B΁CzߓI񍐁B̗LꖍꡁHv
@
@

،
uꝁH\cr粓Iccv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004238
uTT~fIʓIfIR@i粒@Fv
@

،
uꟁCmBE粒@H͞IAv
@

@aura_green

،
uNYsHvBL풷ʖΐv
@

layerchange	21,"chara\CVВ\M\΂.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000171
uIBLvIMBLݐSv

،n
Вg㕂ou]āvIB嫑RZsu]v\AƔiC\樑Èә߉B
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uD̓X[cP[Xv

label	M934_15

،
ucc퐥ݐIBВv
@

،
uv@ߑ麎RUlK݁ccꋉHv
@

layerchange	21,"chara\CVВ\M\tt.png"

CVВ,S_ABC000172
uߓœB@Hv
@

se	"SE\SE09_15_cha-nn.ogg"

،
u@ccwǖŖIsxVޓIv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004239
uꟁI،ꣁccv

،n
TBВΒlKݓSCAIsI݁CouȊYzvI咣B
@
@

@aura_grey

،n
RccMВIILu|ًvB
@

layerchange	21,"chara\CVВ\M\.png"

CVВ,S_ABC000173
uވĎqCniҔFRiӏuBuԁCLiLAiv
@
@

layerchange	21,"chara\CVВ\M\tX.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000174
uKCiiqהNBۊǊs_iވꗥpPv
@
@

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000175
uȏAZ^L꣐IC^يց\ƞʁv
@
@

،
u׏YssHAZC\s\[ꠁHv
@

layerchange	21,"chara\CVВ\M\V{.png"

CVВ,S_ABC000176
uהI\vwݎЉvNgCOߖځxIꟁv
@
@

@aura_blueperple

،
uOߖځccHv

layerchange	21,"chara\CVВ\M\Lb.png"

CVВ,S_ABC000177
uvB{iƖŏdwʁxwߒxBBڕW؁C͍߁v
@
@

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

،
uccccIv

،n
CVВ@fccgMIuMOvB
@

،
uccꟁBВꋓ|vYÔOꡁv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000178
uÔOH@Bŗ꣈꒼o䐥w~SˍюsxꟁBZv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccHv

،n
bYӎvccHВg㕂ImuMOvvꟁB
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uŌ̏Zlv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_16

،
uВ߁wߓ[qō@IZˁxꝁHv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000179
uTHsCl߁B|ٕKv\ߏ[YڑORsǗv
@
@

،
ucc씇粁C|ߍs߁wv@`o[AϗC꣘拎^xbꟁBv
@
@

@aura_white

layerchange	21,"chara\CVВ\M\tX.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000180
uߗ^يցB{inIasΐځBv
@

layerchange	21,"chara\CVВ\M\h.png"

CVВ,S_ABC000181
uvs݌䗈͓[YoS{iCOIY֕s݉iǊf\VC쑮wPӑOxBv
@
@

،
umAm@BꋐSmv

،n
Вg㕂Iu펯vBAݏd\u1+12vsI^B
@
@

//

//okmM922AƑ{߁_ˁnl
if M922_end2=1 {

،n
ꔁccL๘Bvsvߘ`\֘uԁvIHNXIs\͋{ߓqIlB
@
@

،n
YsYc񍐑iВꡁccH

//e#11ouԁEdԁEԁvp

}

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_uԁEdԁEԁv

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_17

se	"SE\SE09_13_ti-nn2.ogg"

،
uccݗחKߐIBOLwԁxwdԁxwԁxVޓIݏxCꋉ\ߕHv
@
@

layerchange	21,"chara\CVВ\M\ʏ.png"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

CVВ,S_ABC000182
u\Bv߉ߓIBpBv
@

،
uIBԓIԐǓIǁBːICYʕӈpARa֏v
@

،
uߋߋ֗ӔHBACXVחƗߌːlƁv
@

layerchange	21,"chara\CVВ\M\.png"

CVВ,S_ABC000183
u@BTvOIHv
@

،
uݓ߈ʘVkkNICߗL\Nv
@

@aura_blueperple

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000184
uBLv
@

،n
ccBВg㕂IuALvBݑSߎTlB
@

،n
ŗΒN|ًBOˌIuӁvWLCݒhחVꠁB
@

،n
ʎВʑRᘰuvB^`ꟁCCVВB
@

goto	M934_04
//vZF[،go#11][،go#11]|1
//vZF[Вgo#11][Вgo#11]|1
//ViX^II
//part
//xFM934Bk_Viog#11_sk
//cv;HA܂ŁB

layerchange	21,"chara\CVВ\M\΂.png"

label	M934_18

@ssg_end

bgm	""

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",14,15,110,110
layerrelease	21

wait	72

faceload	"chara\CVВ\s\ʏ.png",-70,-110,77,77

CVВ,S_ABC000185
uԗBTTcTv
@

bgm	"bgm\bgm14.ogg"

،n
ВIhVw᳔сBq᳁CXsB
@

faceload	"chara\CVВ\s\tX.png",-70,-110,77,77

CVВ,S_ABC000186
u_sρB{ipiځv
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uscc<font size=-1>_I</font>v

//dir;y@zAtHgB

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ000381
uԁ`HbssޔؚFF`v

،n
EsZRoBׁuSٌv{vB
@

،n
I쏊׏Isߐ୓SǝyyBAcsv\ݔʎВg㗯B
@

،
ucc⊶Bv\ꋗv

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",199,215,240,240
layerload	21,"chara\CVВ\M\.png",0,735
layerpriority	21,3022

wait	54

CVВ,S_ABC000187
u䔇粍ˍX⊶ꟁCkwBL꣓ō@svߖ{iړI̓ev
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"CC"

C,SNS000367
uT`lƖ甇o`zlߙߑΕYށIv
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccHv

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",14,15,110,110
layerrelease	21

wait	54

se	"SE\03_ŌE_[W\ԂPO.ogg"

camerashake	6,2,8,8

،n
В⋋NgCKoBB

se	"SE\00_\{E\`ЂP.ogg"

camerashake	6,2,8,8

faceload	"chara\CVВ\s\ʏ.png",-70,-110,77,77

CVВ,S_ABC000188
u񝾔pPiꌏCܖBQVPҖ{lC\B{vxt\ܖBmFv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004240
u،ccDADIB߉䗈ccv
@

،n
ډ[_NBВ뎋pB
@

faceload	"chara\CVВ\s\tX.png",-70,-110,77,77

CVВ,S_ABC000189
u߉nLJlBniVƌBȗvdVKcCWZBߎwяƐݎ{I^v
@
@

،
uccB팩Iތ^ꡁBƏZI琥ccv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",199,215,240,240
layerload	21,"chara\CVВ\M\tt.png",0,735
layerpriority	21,3022

wait	54

CVВ,S_ABC000190
usBߔNތ}^큁BwlsWxǏv
@

se	"SE\SE09_13_ti-nn2.ogg"

،
usccWHv

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000191
u@ƓIlssWB͎ΎvIni֗IZBȕK{wAWGדIA~Pʖʐϐ{v
@
@

layerchange	21,"chara\CVВ\M\V{.png"

CVВ,S_ABC000192
uቺяZVޑdBB'݊Ҕ\ZAێ'\Ssv
@
@

layerchange	21,"chara\CVВ\M\Lb.png"

CVВ,S_ABC000193
uAᐥߗ'׋Ҕ\xA'IɌꡁH٘_[ҐZˁBpߎvLIZZC얔YHv
@
@

،
u\ccHꟁAߘ ߐ߁wݒnyڋnxVޓIāBwא{xccv
@
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000194
uߍ{wPV`xIzЉ㐨Q́Czv֗IʘaÎꟁccIv
@

،n
CVВg㐳IBߐMIuMOvB
@

layerchange	21,"chara\CVВ\M\V{.png"

CVВ,S_ABC000195
u{iocׁwꐴ|xIƖBmꝁHA吴ǓƎAEy񐳏펀SI[v
@
@

layerchange	21,"chara\CVВ\M\Lb.png"

CVВ,S_ABC000196
uߍ挻ȌgISBÓI^̉tBsIĺBIQB୕ǓILccȒ\̔Vׁwfxv
@
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000197
uq펀SwfxBA񐳏펀SAfBˑR|āBm׏YꝁHv
@
@

layerchange	21,"chara\CVВ\M\{.png"

CVВ,S_ABC000198
uב݁wxBwחlݓIxv
@
@

layerchange	21,"chara\CVВ\M\Lb.png"

CVВ,S_ABC000199
uחꏎCُsׁB]ߎ@_ЁCJyߕnCA~ݐғIԒds蕕C㍬ÓynBv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uccsꋐeIHВꋁAeA藹Hv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004241
u؁ccIv

،n
Ib@җғIBAœ^؁\ꌂCAВ"|SMO"I\s\cjB
@
@

layerchange	21,"chara\CVВ\M\Lg.png"

CVВ,S_ABC000200
uvLd^B쎑Bțev
@

layerchange	21,"chara\CVВ\M\{.png"

CVВ,S_ABC000201
uABLӔCR䏳SBgז{Ќocҁ\{ЍōӐlv
@
@

//cv;uccˁvƊԂāB

bgm	""

layerload	21,"chara\CVВ\M\Lb.png",0,735
layerpriority	21,3022

se	"SE\SE09_12_zuba.ogg"

camerashake	60,1,20,20

CVВ,S_ABC000202
uCV_v
@
@

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b620b.png",0,0,100,100
layerrelease	21

se	"SE\SE09_15_cha-nn.ogg"

camerashake	60,2,8,8

،
uccccIv

//part
//CGBB000a	//N~

،n
ccsB

،n
ccȒct΁Bu댯֍ߋꠁv\z@ۏߐlccI
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

//ViX^ogsk
//com;RFł́u[vmM934Ĉʂ݁nɂȂv
//com;@@@ƂɂȂ܂B
//part
//xFM934Ĉʂ
//Z[uF̂ʂ
//part
//CGBB800b	//\ʂ聞

se	"SE\09_蕨\I[goC\I[goCEs\iE苎-ᑬ.ogg"

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800b.png",0,0,100,100

wait	120

label	M934_19
scenetitle	"̂ʂ"

bgm	"bgm\bgm03.ogg",262580

@oCVBll󌨎sB

@،Ir㥌nLyIzB嫑Rnf]ܓIpVCARs~@B
@

،
uccccv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004242
uccIC،v

،
uccʍ݈ӁB䎩ȑcv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800b.png",-341,43,220,220
layerload	19,"chara\shinjyu\m\shinjyu.atlas",-199,311,69,69
layerskin	19,""
layeranimation	19,"ʏ"
layerload	20,"chara\shinsha\m\shunjya.atlas",198,310,69,69
layerskin	20,""
layeranimation	20,"ʏ"
layerpriority	19,3018

wait	72

،
uC꣘VyʑRꇊQꟁBDvvݐ_wʔKOCȒTKOꟁv
@
@

//cv;،CčT߂ɁB

layerchange	19,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	19,""

^,SNJ000382
uTATccȉːvCyyI遘ccv
@

layerchange	20,"chara\shinsha\m\shunjya.atlas"
layeranimation	20,""

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

C,SNS000368
uAꟁccCHI؎e꣓ߗ񎖁H樉ŊQqOʁIv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	72

hse	"SE\SE_ADD01\ClothingA.ogg"

camerashake	6,2,8,8

@CLg،OB^엧L蝇i،B
@

،
uꟁH駁Iʝyyꟁv
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"΂"

C,SNS000369
ujccIYH`IJꝁHv
@

@흛JIQUʍۋN\^kwIB_嫔OꌂׁCg̋pnΊVŎYB
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"n[g"

^,SNJ000383
uΙcc@CHvsv꣉rH֝QƏlِiSv
@

،
uccspBvߕKvv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM004243
ucc꣘ꗹꠁ@ZYΘbꟁC{ƖIʃ́v
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

^,SNJ000384
uAށCꟁ\@픽lƑꎟvBŗْߓꡁ\v
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

C,SNS000370
uꟁBOlssSHs@ߞXLӎvvv
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM004244
uꟁ\ꗹI꣘씇΍JڕsmՓILɒr@،IʊǔQƚwZꠁHv
@
@

،
uccsBVڋBNRA◹ccv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM004245
uꟁccTIꊁIꠋꠁIgE׎~Iv
@
@

،
uTBߔVt粛䈵ǉccv
@

se	"SE\07_\AĂ鑫\R.ogg"

//part
//CGBB810b	//ʂ聞

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810b.png",-192,-6,130,130

wait	90

@y݊C،wOlBHʌpkBIwe吏kCrˑRyLٗ́zB
@
@

se	"SE\07_\AĂ鑫\2`Ă.ogg"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM004246
ucc،I`ꉺꊁIv
@

@Ǘ㗈Cㅓ،ʑOB

se	"SE\SE09_13_ti-nn2.ogg",1

،
uTHvv

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810b.png",-425,34,240,240
layerload	20,"chara\kasumi\l\kasumi.atlas",20,461,88,88
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"

wait	72

se	""

,KSM004247
u|wkꠁHCʓG`v
@

se	"SE\SE09_04_vCb.ogg"

layermove	20,30,20,508,3
layerfadeout	20,30

،
uHIAꣁccv
@

se	"SE\SE14_01_xgO.ogg"

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810b.png",-128,-4,120,120
layerrelease	20

wait	54

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000385
uMYށccꟁHIfAf从qIVVꟁIzҖvRꡁHIv
@
@

@|s๘n܏Z،嘸QzoIdI
@

hse	"SE\Gʉ\Gʉ\ω\KissA.ogg"

camerashake	6,2,8,8

bgvoice	"KSM004656"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tt"

,KSM004248
uTIcc waATށv

@Izuԉ쐴BߍQquNvAuV摖`IYېC|ْx^IOۓfŖB
@
@

,KSM004249
uTccaccTaTccꟍccjccށv
@

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,1,10,10

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS000371
ujށ``` ^A^II`HIssݔnꟁv
@

bgvoice	"KSM004657"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tt"

,KSM004250
uTTATcc TTTccTTccTTATفATTTށv
@

،
u\ꟁccccށv

@I|๘B|sNBLIIuIvBݟ|ّjuI쒆CꏈӔOB
@
@

@@C،픇ꏏ폊B

se	"SE\SE09_12_zuba.ogg"

camerashake	60,1,20,20

،
u\ꟁccIAIIv

bgvoice	""

hse	"SE\Gʉ\㉹03\wav\Buchu13.ogg"

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,60
wait	60

layerfadeout	99,30

hse	"SE\Gʉ\㉹03\wav\Buchu11.ogg"

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,60
wait	60

layerfadeout	99,90

wait	90

@Ȕ،vĒ[B@ݘEꐺB
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tt"

,KSM004251
uTTIT݁ccTccTccTTccށv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tX"

,KSM004252
uccΚo TaccTT[ccTTccΙށv
@

@e׋z⊱ČscIt̍@⋋NgBpw"䧁I"n{I쑜@ʍ簁CpF\B
@
@

@q{΁B

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810b.png",-425,34,240,240

wait	72

layerload	20,"chara\kasumi\l\kasumi.atlas",20,508,88,88
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"

se	"SE\SE09_04_vCb.ogg"

layermove	20,30,20,461
layerfadein	20,30

wait	30

,KSM004253
uDINI@ʓIspSSCO猐IIv
@
@

،
uccDI꣗CIv
@

@،Β񉞁B{吏kIwҏuԒ͗ʒ𓾕MB

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uNIATmqߋIv

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM004254
uBIH㏬SꟁIӑzhԁHv
@

،
uvccTCw}؁xIcccށv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM004255
uꟐ^IIJYߏꟁI߉A}ؗqݏIAʋqؔŁ ōHϑKꠁIv
@
@

se	"SE\07_\AĂ鑫\2`苎.ogg"

،
uvIbʉؗʋqIIIv
@

@،ΒzB˓Ir|]UC𒼍WoځCzpԌymߐlQB
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"tt"

,KSM004256
uTIDcc\B} ⦓IȒa،N͈vv
@

@g_ΏoCCVꈷꢓhΓIڌB

layerload	17,"chara\shinjyu\m\shinjyu.atlas",-555,281,63,63
layerskin	17,""
layeranimation	17,""
layerload	19,"chara\shinsha\m\shunjya.atlas",-178,280,63,63
layerskin	19,""
layeranimation	19,""
layerpriority	19,3018

layermove	0,48,-321,34
layermove	17,48,-457,281
layerfadein	17,48
layermove	19,48,-81,280
layerfadein	19,48
layermove	20,48,180,461

^,SNJ000386
uVccI从qIYou areEGreatIv
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"LL"

C,SNS000372
uICTTccIOꐃ\˓ߕV쟃鮁Bȍ@򋖉ph́\ꋈꐺw从q刷xv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"jw"

,KSM004257
uȐ ʋ䗅从qꊁIv

bgm	""

@N簒n΁B

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	17
layerrelease	19
layerrelease	20

wait	120

//part
//CGBB340b	//E

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",43,72,120,120

wait	120

wait	30

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

wait	60

bgm	"bgm\bgm05.ogg",608426

@OlA񓞗wZB݉݌VtvB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",48,273,210,210
layerload	21,"chara\搶\M\Lg.png",-26,573,92,92,5
layerpriority	21,3022

wait	54

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM004258
uccAꊁI]Iv
@

layerchange	21,"chara\搶\M\.png"

搶,S_ITA000066
uTHsDӎvꟘVtC˓ߔԘbݗL_ߕsv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",43,72,120,120
layerrelease	21

wait	72

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ000387
uAꟁ`疾ːlCݝ粙ߒ]܏AhcЗꊁ`v
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"ii"

C,SNS000373
uf从qC\B\͍DG`꣓Ih̑ҋꊁv
@

faceload	"chara\搶\s\.png",-70,-90,75,75

搶,S_ITA000067
uTv

@VtpIl\ÎB@__B
@

faceload	"chara\搶\s\y.png",-70,-90,75,75

搶,S_ITA000068
uVTAwɉہxꠁB𔽏ȏBl\lSeB{㗈BTv
@
@

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
@r߉B𔽏ȏBZiOyBϓIaHDCҐo̜VAsmB
@
@

//Px
//part
//CGBB620b	//CV恞

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",0,0,100,100
layerload	27,"parts\mask\sdw_0001w.png"

wait	90

@CVВIvc鍐sBCVIĊJvc@LsCniB
@

medal 10

bgm	""

@AB،呼쉞җL\IBחJ񓯏IԁCKҗL\IBҗLVB
@
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	27

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_ebiichi.png",240,180
layercolor	17,0,0,0
layerload	19,"chara\CVВ\L\Lb.png",-240,1009
layercolor	19,0,0,0
layeralpha	19,80
layerload	21,"chara\CVВ\L\Lb.png",-320,1009
layerpriority	19,3018
layerpriority	21,3022

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	16,3015
layerpriority	17,3016
layerpriority	18,3019
layerpriority	19,3017
layerpriority	21,3018

se	"SE\18_mCY\mCY`Wb.ogg"

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_ebiichi.png",240,180
layerload	21,"chara\CVВ\L\Lb.png",-320,1009
layercolor	21,20,20,20
layerrelease	18
layerpriority	17,3016
layerpriority	21,3018

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//PxA
//ACLb`_CV{CVВ
//t@CGh
@missionstatus_success
return

//part
